8717 Wolf Valley Drive
Colorado Springs, Colorado 80924

Monday - Friday
8:00 a.m. - 4:00 p.m. MT

Saturday - by appointment

Sunday - closed

For Teachers & Schools

About STEM Kit Checkouts

Challenger Colorado houses a collection of STEM materials and kits that teachers can use to enhance their science and math curriculum, encourage teamwork and problem solving, and introduce STEM topics in easy to integrate, scaffold, and manage classroom activities.

 

Kits can be checked out for two weeks by completing the request below or contacting our registrar via email at registration@challengercolorado.org.


  • This colorful, easy-to-operate, and friendly little robot is a perfect tool to reach sequencing, estimation, problem solving,
    Quantity: 12 robots
    Grade Level: K - 2

  • The award-winning Cue robot was designed to help kids transition from block-based code to state-machine and text-based programming.
    Quantity: 12 robots
    Grade Level: 6 - 8

  • Using one of Wonder Workshop’s free apps, like Blockly or Wonder, kids ages 6-11 can program Dash to move, sing, dance, flash its lights, respond to voices, make sounds, and even tell a story. Dash does not contain a camera.
    Quantity: 12 robots
    Grade Level: K - 6

  • Edison is a programmable robot designed to be a complete STEM teaching resource for coding and robotics education
    Quantity: 12 robots
    Grade Level: 4 -6

  • From icon- and block-based coding to advanced text-based programming, the Finch is a dynamic tool. This low floor, high ceiling tool includes materials designed for teachers who are new to coding so they can meet the needs of students at their level.
    Quantity: 18 robots
    Grade Level: 3 -5

  • This set features a brick assortment and eight double-sided, full-color building instructions. The set includes gears, levers, pulleys, and wheels and axles, as well as a plastic punch-out sheet with eyes, sails, scales and wings.
    Quantity: 12 sets
    Grade Level: K - 2

  • Design, build, and program a personally meaningful robot out of any materials, with any device, in multiple programming languages.
    Quantity: 8 kits
    Grades 5 and up

  • The indi learning robot is designed to introduce students to the fundamentals of computational thinking, STEAM, and computer science principles while encouraging open-ended, imaginative play-based learning with real-life scenarios as students build custom mazes and solve puzzles. indi offers an unplugged programming experience with an on-board color sensor or students can kick their skills into high gear.
    Quantity: 8 robots
    Grade Level: K - 6

  • Engages primary school students in experimenting with forces, motion and interactions in the context of sports. Easy, hands-on learning experiences that spark cool “aha” moments without the need for technology.
    Quantity: 8 sets
    Grade Level: 2 - 6

  • A hands-on, elementary science solution that develops science practices in the classroom through a robot-based learning system. Combines the LEGO® brick, classroom-friendly software, engaging and standards-based projects.
    Quantity: 8 sets
    Grade Level: 2 - 4

  • The 9580 LEGO® Education WeDoTM Construction Set enables students to build LEGO® models that attach to the LEGO® USB Hub and then control the models using computer programs. The set contains 158 elements including a LEGO Hub, motor, tilt sensor and a motion sensor that add movement and intelligence to the model.
    Quantity: 12 kits
    Grade Levels: 4 - 6

  • The littleBits STEAM+ Class Pack by Sphero is an all-in-one coding and engineering educational solution with printed teacher support materials and 40+ hours of standards-aligned STEAM and Coding curriculum.
    Up to 40 students
    Grade Level: 3 - 8

  • Loom Sets
    Loom Sets

    Using textiles to teach math is a unique way to engage learners. Circumference, multiplication, division and addition can all be taught utilizing these simple looms and yarn.
    Quantity: 5 sets (6 looms each)
    Grade Level: K - 4

  • The original Makey Makey Classic! Start out easy with a banana piano. First setup takes seconds. Then make game controllers, musical instruments, and countless inventions.
    Quantity: 12
    Grade Level: 3 - 6

  • K-12 students can code Evo two ways: screen-free with Color Code markers and online with Ozobot Blockly visual programming or Python.
    Quantity: 12
    Grade Level: 3 -5

  • The classic toy designed to teach engineering students to understand 3 Dimensional spaces and algorithms. Utilize this classroom set of cubes and teaching guide to challenge your students.
    Quantity: 25
    Grade Level: all

  • The Sphero BOLT Power Pack is the perfect classroom tool for engaging students in hands-on STEAM activities.
    Quantity: 15
    Grade Level: 5 - 8


 

Request For Checkouts

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Item(s) Being Requested
  • Wells Fargo
  • Academy School District 20
  • Daniels Fund
  • Bruni Foundation
  • Lockheed Martin
  • King Soopers
  • Moniker Foundation
  • Parsons
  • Norwood
  • Kinder Morgan
  • Pikes Peak Community Foundation
  • Edson Foundation
  • Nunn Construction
  • Northrup Grumman
  • Space Station Explorers
  • USAA
  • Lost Friend Brewing
  • Mikkelson
  • NDIA
  • El Pomar Foundation
  • Lockheed Martin
  • T.Rowe Price